---parse form:farmlandCfg.xls key:level
---@type FarmlandConfig[]
local c = {
	[1] = { level = 1, createNum = 300, foodstuffMax = 2400, Strength = 200 },
	[2] = { level = 2, createNum = 600, foodstuffMax = 9600, Strength = 400 },
	[3] = { level = 3, createNum = 1200, foodstuffMax = 21600, Strength = 600 },
	[4] = { level = 4, createNum = 1800, foodstuffMax = 38400, Strength = 800 },
	[5] = { level = 5, createNum = 2400, foodstuffMax = 60000, Strength = 1000 },
	[6] = { level = 6, createNum = 3000, foodstuffMax = 86400, Strength = 1200 },
	[7] = { level = 7, createNum = 3600, foodstuffMax = 117600, Strength = 1400 },
	[8] = { level = 8, createNum = 4200, foodstuffMax = 153600, Strength = 1600 },
	[9] = { level = 9, createNum = 4800, foodstuffMax = 194400, Strength = 1800 },
	[10] = { level = 10, createNum = 5400, foodstuffMax = 240000, Strength = 2000 },
	[11] = { level = 11, createNum = 6000, foodstuffMax = 290400, Strength = 2200 },
	[12] = { level = 12, createNum = 7200, foodstuffMax = 345600, Strength = 2400 },
	[13] = { level = 13, createNum = 8400, foodstuffMax = 405600, Strength = 2600 },
	[14] = { level = 14, createNum = 9600, foodstuffMax = 470400, Strength = 2800 },
	[15] = { level = 15, createNum = 10800, foodstuffMax = 540000, Strength = 3000 },
	[16] = { level = 16, createNum = 12000, foodstuffMax = 614400, Strength = 3200 },
	[17] = { level = 17, createNum = 13200, foodstuffMax = 693600, Strength = 3400 },
	[18] = { level = 18, createNum = 15000, foodstuffMax = 777600, Strength = 3600 },
	[19] = { level = 19, createNum = 16800, foodstuffMax = 866400, Strength = 3800 },
	[20] = { level = 20, createNum = 18600, foodstuffMax = 960000, Strength = 4000 },
	[21] = { level = 21, createNum = 20400, foodstuffMax = 1058400, Strength = 4200 },
	[22] = { level = 22, createNum = 22200, foodstuffMax = 1161600, Strength = 4400 },
	[23] = { level = 23, createNum = 24000, foodstuffMax = 1269600, Strength = 4600 },
	[24] = { level = 24, createNum = 25800, foodstuffMax = 1382400, Strength = 4800 },
	[25] = { level = 25, createNum = 27600, foodstuffMax = 1500000, Strength = 5000 },
	[26] = { level = 26, createNum = 29400, foodstuffMax = 1622400, Strength = 5200 },
	[27] = { level = 27, createNum = 31800, foodstuffMax = 1749600, Strength = 5400 },
	[28] = { level = 28, createNum = 34200, foodstuffMax = 1881600, Strength = 5600 },
	[29] = { level = 29, createNum = 36600, foodstuffMax = 2018400, Strength = 5800 },
	[30] = { level = 30, createNum = 39000, foodstuffMax = 2160000, Strength = 6000 },
	[31] = { level = 31, createNum = 41400, foodstuffMax = 2306400, Strength = 6200 },
	[32] = { level = 32, createNum = 43800, foodstuffMax = 2457600, Strength = 6400 },
	[33] = { level = 33, createNum = 48000, foodstuffMax = 2613600, Strength = 6600 },
}
return c
